Tuesday, 30 September 2014

CD32 160 Game Compilation

By too many developers to list!
Uses: CD32 Compilation Toolkit by Lennon Lives, WHDLoad by Wepl, JST by JF Fabre, Slaves and cracks by many, many authors
Cover: Steve
ISO Master: Earok

Our biggest CD32 project ever! Including!
  • A few of the blockbusters by Delphine, Psynosis, Team 17, Cinemaware, LucasArts and others.
  • A wide range of genres - point and click adventure, platformer, racing, first person shooter, sports, fighting - something for everyone.
  • Games spanning almost the entire life span of the 68k Amiga, including some of the recent demoscene games and unofficial Atari ST ports.
  • A few highly eclectic selections, like ultra-violent Polish beat-em-ups, the "Resident Evil" demo and even FMV games.
I was inspired by the massive collections that Gary made back in the day, but I had some frustrations with those - mainly that some of the games didn't work for me, and others weren't playable without a keyboard and mouse. With this collection I focused on games that:
  1. Would work in a stock CD32
  2. Didn't require a mouse or keyboard to play the basic game
  3. Where possible, were enhanced in some way to take advantage of the CD32 pad (using the latest and greatest WHDLoad slaves etc)
  4. With certain exceptions, didn't have an official release on the CD32
I haven't been able to test absolutely every game on a real CD32, but it comes with my personal guarantee -

If I've included a game that doesn't work on a real CD32, and you report the issue to me first, I promise to either fix it, or replace it with a game of your choice (so long as your choice is appropriate for the collection).

There is some overlap between this and some of the smaller release we've done, however this doesn't have any of the bonus content the standalone releases do - control screens, selection screens, CDXL intros, soundtracks, 3rd party content and the like. In general, if there's a game you really like on this collection but we've done a standalone release, we recommend getting the standalone release.

UPDATE Posted another version which should fix a few issues. Also, if you hold down "Pause" while booting it'll disable pictures in the menu, which should make it a bit snappier.

Forgot to mention last time - these games can be "quickbooted" by holding down the appropriate button while the CD loads:

RED - Tiny Troops
BLUE - Worms Director's Cut
GREEN - Xtreme Racing
UP - Resident Evil Demo
LEFT - Wolfenstein 3D Shareware
FORWARD - Virtual Karting 2
REVERSE - Shadow of the Beast 3

Download (verified virus clean, 21st May 2015)

So this brings us to the end of our utterly insane project to release one unofficial port a day for the entire month. It's been a hell of a ride, and I was blown away by the fantastic support shown by the Amiga community. I'd like to especially thank Neil, Ali and the IndieRetroNews guys for covering the project so extensively, Gaz for making A4 sized templates of the covers, all of the slave/patch/crack authors that made many of these conversions possible and all the EAB users and posters here who contributed support, testing or suggestions.

And of course, I'd like to make a shout out to my collaborator Steve. The original suggestion to work on these conversions was his, and the new covers and screens he spent massive hours making is what made the project stand out.

What next? Well, this isn't quite the end. Although we're certainly not going to continue at this pace, we're still planing to release a few more between now and Christmas, and also there were some great conversions done by other people that we're going to launch through the blog. Maybe there's also a possibility of a few "officially authorised" releases, we'll see.

But as for me and Steve, we really need a break. Seriously. So no more daily releases.


No more.


Did somebody say encore? Well... ;)

Monday, 29 September 2014

Worms Collection

Team 17 / Gary Roberts / Aceman / Squirminator2k
Uses: MegaCDPlayer by Steven Ross, Worms DC CD32 release by Whitesnake, various resources sourced from Dream17
Cover and selection screens: Steve
ISO Master: Earok

Since there are only two Worms games on Amiga, we tried to make this pack as bonus heavy as possible!
  • The original CD32 release of Worms, but this time with a copy protection patch by "Captain Hook & Mozart/OTT". Enter anything at all at the copy protection screen to play the game.
  • Video mode, all of the animated skits that came with the CD32 release.
  • CDXL intro ripped from a cutscene in the game "Worms: Battle Island".
  • The PD game "Tanx". Mouse required.
  • Jukebox mode with these tracks from the original game, CU Pack for Worms DC and Worms Armageddon
    1. CD Data
    2. Worms - Main Title
    3. Worms - Night
    4. Worms - Suspense
    5. Worms - Suspense 2
    6. Worms - Wind
    7. Worms - Swamp
    8. Worms - Remix
    9. CU Amiga - Worms DC - Wormsong '96
    10. CU Amiga - Worms DC - Wormsong
    11. CU Amiga - Worms DC - Wormsong (United Remix)
    12. Worms Armageddon Theme Song
  • Worms Director's Cut with bonuses
    • The original team names plus the custom ones from Whitesnake's version.
    • The reduced sample set from Whitesnake's version, unfortunately this is required to fit the game into memory. However if you happen to be the lucky owner of an expanded CD32 you can still select the full sample set from the Records menu (this will crash a regular CD32).
    • A whole bunch of additional custom levels from the CU Amiga pack and Aceman's Worms Armageddon packs. You need to punch in the names with your gamepad to play them eg "cars" to play a level based on the Worms Armageddon "cars" terrain. The full list is in the records menu.
    • And a whole bunch of custom random terrain sets. Unfortunately there's just not enough memory to put them all into one install of Worms DC, so we split them into multiple packs selectable from a second menu.
      • Superfrog Pack - Magic Woods and Ice Forest by Aceman
      • Worms Armageddon Pack 1 - Sports and Art by Squirminator2k
      • Worms Armageddon Pack 2 - Gulf and Snow by Aceman
      • Worms Armageddon Pack 3 - Music and Doom by Aceman
      • Worms Armageddon Pack 4 - Cheese by Squirminator2k, Medieval by Aceman
Make sure you burn the .cue file rather than the .iso in order to get the music.

Main selection screen

Worms Director's Cut selection screen

CDXL Intro

2nd November 2014 Update 1.1

General: 2x CD Speed command added for faster loading, Worms DC title music added to selection screen
Worms: German language fixed (H/T Ebster for spotting the issue)
Worms Director's Cut:
- 1,05 patch with misc fixes. It doesn't ask you if you're using a CD32 pad any more but it's assumed you're using one (you can change to mouse+keyboard from options if you wish)
- French and German speech options, choose these from the "Record" menu. These are ported from Worms 1.
- Around 20 more samples have been added. Although it still doesn't contain all of the samples that were originally in Worms DC, it now contains almost all of the speech. If you have a Fast RAM equipped CD32 you can still access the full sample set if you wish.
- "Total Wormage" option set added, which just enables the "Total Wormage" status bar. Alternatively if you have a keyboard you can just type in "Total Wormage" to see this.

DOWNLOAD (Virus checked 30th August 2015. Now with additional Kirby levels for Worms Director's cut!)

Sunday, 28 September 2014

Alien Breed Saga CD32

Team 17
Uses: MegaCDPlayer by Steven Ross, WHDLoad by Wepl, slaves and patches by various authors as outlined below
Cover, selection and control screens: Steve
ISO Master: Earok

We were originally planning to re-release Alien Breed 3D by itself (with the copy protection patched and a controls screen added), but then we thought - why the hell not do the whole series?
  • Alien Breed: The Story (Non interactive animation, slave by Bored Seal)
  • Alien Breed (slave by Mr Larmer and JOTD)
  • Alien Breed Special Edition 92
  • Alien Breed II: The Horror Continues
  • Alien Breed: Tower Assault (Includes FMV intro and outro)
  • Alien Breed 3D (Copy protection patch by Andre Kutterer)
  • Alien Breed 3D II: The Killing Grounds (Copy protection patch by Andre Kutterer, joypad patch by Psygore, this is essentially identical to the standalone release)
With the exception of Alien Breed (non Special Edition) and Alien Breed 3D II, all of these are the CD32 editions and so they should fully support the gamepad. You need a keyboard to change weapons in Alien Breed and also you need a keyboard in Alien Breed 3D II to quit back to the menu.

Like with James Pond, we've also got a Jukebox mode here. Asides from the complete Alien Breed 3D OST we've also got title music for the other three games and even the OST from the modern reboot! The complete track list:
  1. CD Data
  2. Alien Breed 3D 1 of 5 (title)-Bjørn Lynne
  3. Alien Breed 3D 2 of 5-Bjørn Lynne
  4. Alien Breed 3D 3 of 5-Bjørn Lynne
  5. Alien Breed 3D 4 of 5-Bjørn Lynne
  6. Alien Breed 3D 5 of 5-Bjørn Lynne
  7. Alien Breed Uncut Title-Allister Brimble
  8. Alien Breed II-Allister Brimble
  9. Alien Breed Tower Assault-Allister Brimble
  10. Alien Breed Trilogy OST
Make sure you burn the .cue file rather than the .iso in order to get the music.

Selection screen 

Alien Breed 3D controls screen

Alien Breed 3D II: The Killing Grounds control screen

Download (Virus checked 12th August 2015, now with menu music and saves for every level of Alien Breed 3D II)

Note: Just a little bit of trivia, Steve did do a DVD sized cover for our originally intended standalone release of Alien Breed 3D. I didn't actually finish the ISO though, but if you still want it for any reason just let me know.

Saturday, 27 September 2014

Sensible Soccer Anthology + SWOS 96'/97'

Sensible Software
Uses: WHDLoad by Wepl, JST by JF Fabre, slaves as outlined below
Cover: Steve
ISO Master: Earok

Almost every variant of every single Sensible Soccer game for Amiga!

Four variants of Sensible World of Soccer:
  • SWOS 1.0 (JST Slave: JF Fabre)
  • SWOS 95-96 (JST Slave: JF Fabre)
  • SWOS 95-96 European Championship Edition (JST Slave: JF Fabre)
  • SWOS 96-97 (JST Slave: JF Fabre)
Three variants of Sensible Soccer:
  • Sensible Soccer 1.0 (Slave: Psygore)
  • Sensible Soccer 1.1 European Champions (Slave: Psygore)
  • Sensible Soccer 1.2 International Edition (Slave: Psygore)
Four demos and misc games:
  • Unsensible Soccer (Slave: Codetapper)
  • Sensible Soccer meets Bulldog Blighty aka England vs Germany (Slave: Codetapper)
  • Sensible World Of Moon Soccer (Slave: Psygore)
  • Sensible Train Spotting - Why the hell not! (Slave: Galahad)
  • Microprose Soccer (Slave: Stingray) (Keyboard required)
Plus a CDXL intro - I believe this is from the PC-CDROM version of SWOS '96/'97

Special thanks to EAB user El_Pasi for uploading an old JST install for SWOS, and EAB user Boo Boo for notifying me and giving me assistance with getting it to run. We were originally going to launch this anthology without the SWOS games (I couldn't get it to work in 2mb ram), so the presence of SWOS on this disc is thanks to them and JF Fabre for writing the installer.

Selection screen

CDXL intro

DOWNLOAD (Virus checked 28th July 2015, now with Microprose Soccer rather than Train Spotting)


Given that Sensible World Of Soccer is one of the most popular games of all time, and since the 96/97 version supersedes all of the others, we figured it was worth a standalone release too. This will probably be the one and only time we're launching a standalone release and compilation simultaneously. We've also added the CDXL intro to this one.

DOWNLOAD (Virus checked 28th July 2015)

Friday, 26 September 2014

James Pond CD32 Collection

Vectordean / Millenium
Uses: MegaCDPlayer by Steven Ross, WHDLoad by Wepl, slaves by various authors as outlined below
Cover and selection screen: Steve
ISO Master: Earok

The complete collection of James Pond games on Amiga!
  • James Pond, Underwater Agent (Slave: JOTD)
  • James Pond 2: Robocod CD32
  • James Pond 3: Operation Starfi5h CD32
  • The Aquatic Games (Slave: CFOU!)
We've also included all of the FMVs that came with the CD32 games, including the "Underwater Agent" cartoon that serves as a prequel to James Pond 3.

There's also a special new feature with this one that will also be included with selected future games (and probably in updates of previous games) - Jukebox mode! You can listen to the CD quality soundtrack for James Pond 2, and the Mega Drive soundtracks for James Pond 1 and 3. You should also be able to listen to these in a standard CD player.

Unfortunately I couldn't get the track title database working correctly so they're not displayed in the Jukebox. Here they are for your reference:
  1. CD Data
  2. Richard Joseph-Robocod Title (03:02:00)
  3. Richard Joseph-Underwater Operation (03:50:00)
  4. Richard Joseph-Who's Afraid of the Colourful Platform  (02:13:37)
  5. Richard Joseph-Run James, Run! (02:37:63)
  6. Richard Joseph-Christmas in Pondland (01:30:00)
  7. Richard Joseph-On Her Majesty's Bonus Items (01:11:00)
  8. Richard Joseph-The Villain and the Fish (01:43:50)
  9. James Pond 3 - Flight of the Fishes [Genesis] Music (03:54:50)
  10. James Pond 3 - The Lunar Expanse [Genesis] Music (01:57:34)
  11. James Pond 3 - Celestial Quest [Genesis] Music (03:58:06)
  12. James Pond 3 - Enclosed Skulduggery [Genesis] Music (04:31:53)
  13. James Pond 3 - The Spirit of an Angel [Genesis] Music (06:34:62)
  14. James Pond 3 - Of Haunted Places [Genesis] Music (02:41:69)
  15. James Pond 3 - Fear of the Aggressor [Genesis] Music (01:16:21)
  16. James Pond 3 - A Certain Strength [Genesis] Music (01:35:23)
  17. James Pond 3 - Solemnity in Space [Genesis] Music (03:03:21)
  18. James Pond 3 - The Greatest Glory [Genesis] Music (02:55:71)
  19. James Pond - Underwater Agent - Dangerous Cave (01:15:18)
  20. James Pond - Underwater Agent - Enemy Spy (02:40:73)
  21. James Pond - Underwater Agent - From Three Mile Island With Love (04:36:27)
  22. James Pond - Underwater Agent - License to Bubble (03:36:32)
  23. James Pond - Underwater Agent - Secret Reefs (01:48:29)
  24. James Pond - Underwater Agent - Title (02:42:52)
Make sure you burn the .cue file rather than the .iso in order to get the audio. Also note that "The Aquatic Games" has a very long initial load time, but after that it's fine.

Selection Screen

DOWNLOAD (Virus checked 30th May 2015, now with select screen music)

Thursday, 25 September 2014

Giana Sisters CD32 Collection

Timewarp, Rainbow Arts, Reline, Softgold, Hironymus Jumpshoe, Retroguru
Uses: WHDLoad by Wepl, slaves as outlined below, Hard N Heavy hack by Earok
Cover and selection screen: Steve
ISO Master: Earok

As a compliment to the standalone release, we've also done a Giana Sisters mega collection.
  • The Great Giana Sisters, Slave by Harry and Psygore.
  • Giana II: Arthur and Martha in Future World. This was a graphical hack I did based on Hard N Heavy. It is playable without a keyboard but you can't access the special powers without one. Slave by Harry.
  • Lollypop. Not really connected to the Giana Sisters other than being another Rainbow Arts platformer about a cute girl. Slave by DJ Mike and Codetapper.
  • Crazy Sue 1 & 2. Two PD platformers, again not connected to the Giana Sisters except for appearing on the "Giana Sisters Trilogy" compilation. A minor note regarding these games, it may appear as though they're not going to load, but be patient - the title screen usually takes half a minute or so to load after the CD has stopped loading. Slave by DJ Mike.
  • SQRXZ 1 & 2. Two highly polished PD platformers that were inspired by the Giana Sisters. The series is four parts in total and the later half is available for OS 4 Amigas, amongst many other platforms.
The Giana Sisters: Twisted Dreams intro has been added as a bonus.

Selection Screen

CDXL Intro

DOWNLOAD (Virus checked 30th May 2015, Now with title screen music)

Wednesday, 24 September 2014

Cannon Fodder: The CD32 Collection

Sensible Software (New Campaign: Orson and Korni)
Uses: WHDLoad and all slaves by Wepl
Cover and selection screen: Steve
ISO Master: Earok

Every Cannon Fodder game on Amiga!
  • Cannon Fodder (CD32 version)
  • Cannon Fodder + (Slave)
  • Cannon Soccer (Slave)
  • Cannon Fodder: New Campaign (Using CD32 engine)
  • Cannon Fodder 2 (Slave)
  • Cannon Fodder 2: The Alien Levels (Slave)
  • Not Very Festive Fodder (Slave)
  • As well as the Cannon Fodder 1 FMV intro in CDXL format
With the exception of the original game and the new campaign, all of these require a mouse. If you want to be able to play them with a gamepad I recommend looking into Kipper 2K's PSX Adapter, it features a mouse mode that works with the games perfectly.

Selection screen

CDXL intro

UPDATE: As pointed out to me in the comments below, pressing the red button would actually load the New Campaign levels! Whoops. I'm not entirely sure why that was happening but to solve the issue I switched to using the WHDLoad slaves for the CD32 version. Loading times are a little longer for Cannon Fodder and the New Campaign, but now they appear to be working correctly. Also the theme song now plays on the menu as an added bonus.

DOWNLOAD (Virus checked 17th August 2015)

Tuesday, 23 September 2014

Bomberman CD32 Collection

Hudson, Ubisoft, Leading Edge, Kingsoft, Alpha Brothers
Uses: WHDLoad by Wepl, slaves as outlined below
Cover and selection screen: Steve
ISO Master: Earok

We've reached the end of our stand-alone releases - it's all collections for the rest of the month.

The Bomberman collection contains four games - none of which are actually called "Bomberman", but all of them are either a direct conversion or inspired by it:
  • Dynablaster, the official port of Bomberman. Slave by Psygore.
  • Bug Bomber, an unusual and original twist on the Bomberman idea. You'll want a keyboard to change the options for this one. Slave by Psygore.
  • Blitz Bombers, an AGA Bomberman clone that was unfortunately cancelled due to pressure from Hudson. There's full CD32 pad support in this one.
  • Master Blaster, a multiplayer only Bomberman clone with an extensive number of options. A registration key was released for free by the author, so we've put this in for you.
As a bonus we've chucked in the awesome Saturn Bomberman intro. I know the CDXL intros are sometimes a mixed bag but this is certainly one of the better ones.

Select screen
CDXL intro

DOWNLOAD (Virus checked 13th August 2015. Now with title screen music and some adjustments to Dyna Blaster - it no longer uses the slave's "fake" NTSC display by default, but will switch to PAL if you have a PAL CD32 or NTSC if you have an NTSC CD32. If you want to use the mode with the "fake" NTSC display just hit Reverse at the title screen).

Monday, 22 September 2014

Football Glory

Uses: Cracks by Paradox, Loons and Earok
Cover and selection screen: Steve
ISO Master: Earok

The very first game by the legendary Croteam (Serious Sam), Football Glory is a shameless Sensi clone that nonetheless manages to be pretty decent. The game has a quirky sense of humour too (eg the opposing team will slag you off for scoring an own-goal and occasionally there's streakers).

While the copy protection screen had already been cracked in the version I used, I had to do a couple more hacks myself in order to skip the screen entirely (otherwise you would have needed a keyboard just to get past this screen).

I'm unsure if Football Glory was ever originally intended for a CD32 release, but curiously it did receive a review in CD32 Gamer.

Asides from the AGA version of the game we've chucked in a few bonuses for good measure:
- The A500 version.
- "Five a Side Soccer", the sequel to Football Glory that was originally known as "Football Glory Indoor".
- "Football Glory Indoor AGA" preview, I'm unsure if the AGA version was ever finished (I can't find any AGA copies of Five a Side) so we've included the preview edition here.

Selection screen

DOWNLOAD (Virus checked 28th May 2015, now with select screen music)

Sunday, 21 September 2014


Fields of Vision / Power Computing Limited
Uses: Joy2Key2 by Lorence Lombardo, nvfile by Earok
Cover and control screen: Steve
ISO Master: Earok

The third and last of our AGA first person shooters (except for ones included in compilations etc), Breathless is one of the more impressive attempts to bring a Doom-like experience to the Amiga.

The game is a little clunky on the default display setting and silky smooth on the smallest - you'll want to experiment until you find a happy medium. Of course you'll get a much better experience if you play on an expanded CD32.

Keyboard is not required but definitely recommended, the game relies on a password-save system and you may find our joypad setup difficult to manage (a second controller is needed to change weapons etc, also you might find the keyboard to be more responsive).

For the sake of completeness, we've chucked in the demo too, featuring an exclusive (but really hard!) level.

Control screen

25th October 2014 UPDATE! Version 1.1 contains the following fixes and features:
  • You can now get past "yes/no" prompt on joypad alone (thanks iXien)
  • Uses version 1.1 of the Breathless engine, with framerate increases and other fixes
  • The ability to save the game! If you quit the game through the main menu, you'll be notified if your current progress in the game has saved successfully. 11 free blocks of NVRAM required for this feature.
You can also save your configuration (resolution etc) but you must choose "save configuration" in the "game options" menu and then quit.

DOWNLOAD (Virus checked 28th May 2015, now with title screen music)

Saturday, 20 September 2014


Uses: WHDLoad by Wepl, Slaves by Psygore (Full game, demos)
Cover and control screen: Steve
ISO Master: Earok

A stunningly rendered platformer with great gameplay to boot.

This is yet another conversion of ours based on WHDLoad slaves by Psygore. Even though the game was already perfectly playable with a regular gamepad, Psygore has gone out of his way to add extra controls - you can now swing your sword left, right or up with a single button press rather than holding down fire and direction.

We've also chucked in both magazine demos (also using the same control scheme) for completeness.

UPDATE 1.1 (22 Sep 2014) We've included an option to use the WHDLoad slave's "Cheat Mode", which gives you infinite lives and the ability to skip levels.

Controls screen

DOWNLOAD (Virus checked June 3rd 2015, now includes title screen music)

Friday, 19 September 2014

Nemac IV: The Director's Cut

Uses: Joy2Key2 by Lorence Lombardo
Cover: Steve
ISO Master: Earok

After Alien Breed 3D II, this is the second of three AGA First Person Shooters we've done. Like the previous game, it was bit of a nightmare to get to run due to difficulties loading from CD. A very different first person shooter, what makes it unique is not only do you have your full weapon load out right from the start, but there's no weapon selection - each weapon has it's own key, and you can fire them simultaneously.

Unfortunately, this game runs slowly on a stock console. In theory the "WriteChunkyPixels" option that you get at the launch menu should make the game run smoother (as the WriteChunkyPixels function is hardware accelerated on CD32) but it leads to a weird double buffering issue that makes the game virtually unplayable. If you work out a way to get the game to run faster on a stock CD32 - we'd love to hear from you!

Since the game is OS friendly, we've been able to map commands to joypad to make it playable without a keyboard. The keyboard commands are displayed on the command line as the game loads.

DOWNLOAD (Virus checked 26th May 2015, now with fixed audio, easier to tweak settings and includes save files for all 40 levels!)

Thursday, 18 September 2014

Empire Soccer '94

Uses: WHDLoad by Wepl, slave by Galahad / Codetapper.
Cover: Steve
ISO Master: Earok

A quirky game that might best be described as "Speedball Soccer", with large cartoon sprites and a limited view port.

Unfortunately, this game is let down by exactly that - the view port just doesn't work as most of the time you simply can't see who you're passing to, and unlike some other games of the genre you don't have a minimap either.

So I have to confess, the main reason we did the conversion is just because we've reduced the list of unreleased CD32 games by one, albeit unofficially. There is one saving grace for me personally though - since I'm useless at Soccer games, I appreciate the "novice" control scheme where the ball sticks to your feet.

If you're a Soccer fan, don't fret - we've got two much better Soccer releases coming out later this month.

DOWNLOAD (Virus checked May 24th 2015)

Wednesday, 17 September 2014

Slam Tilt

Liquid Dezign/21st Century
Uses: WHDLoad by Wepl, Slave by JOTD / Psygore
Cover and controls screen: Steve
ISO Master: Earok
CD32 Enhancements: Joypad support

Based on another excellent slave by Psygore, not only is it one of the exceedingly few AGA slaves that will work on a stock CD32 but it also features a control scheme that takes full advantage of the joypad.

Certainly one of the best Pinball games on Amiga and one of our most widely requested releases.


Control screen

DOWNLOAD (Virus checked on 24th May 2015, now with music on controls screen)

Tuesday, 16 September 2014

Leading Lap MPV

Black Legend
Cover and controls screen: Steve
ISO Master: Earok

The third and last of our AGA racing game conversions. A half decent racer arcade racer with a slick 3D engine, it's a little shallow and difficult to control but nonetheless we recommend this to fans of the genre.

Surprisingly for a game that (so far as we can tell) was never intended for an official release on the console, it features support for every single button on the joypad.

You can play without a keyboard, however as the game uses passwords you'll need a keyboard if you want to resume a previous game.

Controls screen

DOWNLOAD (Virus checked 31st July 2015, now with optional Amiga 500 version included)

Monday, 15 September 2014

Xtreme Racing

Siltunna / Black Magic
Uses: 3rd party tracks by various authors
Cover: Steve
ISO Master: Earok
Enhancements: CD32 optimised controls (use shoulder buttons to accelerate and break)

The second of three AGA racing games we're launching, and the third unreleased game we've done after Flight of the Amazon Queen and Rally Championships. It's a great Mario Kart clone, and we've chucked in a huge number of third party tracks sourced from around Aminet. There's about 150 tracks all up!

Getting this to boot reliably was bit of a pain, I must have gone through a dozen CDs before I came up with a method that allowed it to boot almost every time. As strange as it sounds, I found that opening an AGA IFF file beforehand (with picboot) seemed to make it work much more reliably.

I tried to hack this so it could run in a non-dithered mode on a stock CD32, but with no success. If anyone ever works out how to do this, I'd love to hear from you.

There's also a very early demo of the game included as a bonus. Unfortunately I couldn't get this to work on a real CD32 (it won't let me get past the menu screen - not an issue on WinUAE) but it might be possible to start the demo with a keyboard.

DOWNLOAD (Virus cleaned 23rd May 2015 with select screen music)

Sunday, 14 September 2014

Flappy Bird

Michael Gibs / Resistance (based on the mobile game by Dong Nguyen)
Cover: Steve
ISO Master: Earok

The only one of our unofficial CD32 conversions to be of a game from this millennium, Michael Gibs' port of everyone's most loved and/or hated mobile game is an excellent adaptation. There's also the bonus of having a wider viewport than the original mobile version too.

If you've got an A500 I recommend checking out the enhanced version on Aminet.

DOWNLOAD (Virus checked 24th May 2015, now with score save ability. You need to hit the reset button at the front of your console to trigger a reboot, if your score saved successfully you'll see it when the game starts again)

Saturday, 13 September 2014

Alien Breed 3D 2: The Killing Grounds (2mb)

Team 17 / Ocean
Uses: Code screen bypass by Andre Kutterer, Joypad default patch by Psygore.
Cover and controls screen: Steve
ISO Master: Earok

Now this was a difficult one to do due to some required hex edits and difficulties loading the game from CDFS. With this release, all five Alien Breed games are on CD32 in one form or another. An atmospheric game, but very tough (and the difficulty isn't helped by the low framerate on this system).

You also can't save on this one. However, I used the TKG save editor utility from Aminet to create saves all throughout the game. The saves are equipped with 100 ammo for each weapon plus 500 health. You can also choose the "new" option from the load menu to start from the beginning of the game with this health and weapon loadout.

The game takes a while to start because it firstly displays the intro sequence, then the controls screen, and then finally reboots to regain maximum memory before it starts the game. If you want to skip all of that and just boot into the game, hold down red on the joypad as soon as you turn on the console.

If and when a low-cost Fast RAM expansion comes out for the CD32, we'll redo this with the 4mb version and turbo patch.

Finally, I'd like to extend a huge thanks to Psygore for responding to my request for help and instructing me how to hack the game to be in joypad mode by default. Because of the hack, the game is playable without needing a keyboard (except to get back to the main menu - if you die without a keyboard, unfortunately you're stuck).

Edit: Just to clarify, this is the 2mb version of the game and will work, albeit slowly, on a standard CD32. Under those conditions, the speed of the game is comparable to the original Alien Breed 3D.

Controls Screen

DOWNLOAD (Virus checked 1st August 2015, now with music player and save files for every level in the game)

Friday, 12 September 2014

Flight of the Amazon Queen

Uses: Fakemouse by ??, Joy2Key2 by Lorence Lombardo.
Cover: Steve
ISO Master: Earok

A classic Lucasarts-styled adventure.

Unfortunately you can't save your game and there are no saves included - if you're willing to donate saves made throughout the game, we'll be happy to take them and re-release the project.

We've also thrown in the extended talkie intro from the DOS version (only the part that's missing from the Amiga version, after it's played through it will continue playing the original non-talkie intro).

There's also a couple of CD32 specific controls - play will open the options screen, reverse will skip a cutscene and forward will skip dialogue.

Edit: Forgot to mention that this was also intended for an official release on CD32 but ultimately cancelled. This is the second unreleased game we've done after Rally Championships.

CDXL Intro

DOWNLOAD (Virus checked 28th August 2015, now with 49 (!) save files that break up the game into bite sized chunks. It's not perfect due to the non-linear nature of the game but it's the best we can do in the circumstances. Also if you hold down RED after the intro movie, you'll get to play the rare "Interview" minigame that was included on CU Amiga coverdisk #99)

Thursday, 11 September 2014

4D Sports Driving

DSI / Mindscape
Uses: KillAGA byJolyon Ralph, Joy2key2 by Lorence Lombardo
Cover and control screen: Steve
ISO Master: Earok

Also known as "Stunts", and on Japanese computers simply as "4D Driving", this is a fantastic racing game that has physics-defying stunts, a great variety of cars and a killer feature - a fully functional track editor.

Even though you can't save your tracks on this release, you can still make them and race them. Just make sure to say "no" when it asks you if you want to save.

Since we've mapped a few keyboard commands to the joypad, a control screen has been included for your convenience. Also, we've chucked in the "Master Tracks" data disk and the FM Towns Marty intro for good measure (please ignore the fact that the game title, publisher and platform mentioned in the intro don't match the Amiga version at all!).

Control Screen

CDXL Intro

DOWNLOAD (Virus checked 30th July 2015. Now with Gemini's track pack)

Wednesday, 10 September 2014

Rally Championships

Flair / InSide Team
Uses: Copy protection bypass patch by Stingray
Cover: Steve
ISO Master: Earok

One of several games we're doing that was intended for an official CD32 release but ultimately cancelled, and one of the three AGA racing games we're doing. Certainly one of the prettiest looking racing games on Amiga, though unfortunately it's quite difficult.

Make sure you choose CD32 pad from the control menu.

DOWNLOAD (Virus checked 23rd May 2015, now with Amiga 500 version - hold down BLUE to access while booting)

Tuesday, 9 September 2014

Dune II

Uses: Fakemouse, Joy2key2 by Lorence Lombardo
Cover: Steve
ISO Master: Earok

  • The ability to save temporarily in RAM. Unfortunately you'll lose your games when the console is restarted, but you can at least restore a game in the middle of session if you need to.
  • Some level 8 saves that were sourced from an EAB competition, so you don't need to play all the way through to get into the game.
  • Joypad support. Many of the keyboard commands have been mapped to buttons on the CD32 pad to make joypad play a little less painful. A controls reference screen has been included for your convenience.
  • The intro video from "Dune 2000" in CDXL format.
Control screen

CDXL Intro

21st August 2015 Major Update

Virus checked and now with three major updates:

1. French and German support.

2. Save game pack for all three houses, making the prospect of playing through the game on a real CD32 a much more realistic possibility. For Atredies and Ordos it contains saves at the start of missions 3-8, and for Harkonnen it contains saves for 4-8. They were sourced from Aminet but I can't find them any more, so it's possible they've been removed from the site.

3. Build.emc patch that reduces micromanagement in the game. In particular, it removes damage over time from structures, automatically returns repaired vehicles to the battleground, and increases the range of missile launchers - all of which should make play on a gamepad easier. The patch is shareware and the author has requested a 5 euro donation for ongoing use.